duration : number The duration of the current sound marker in seconds. Source
getBounds() → {Phaser.Rectangle}
autoResolveURL : boolean Automatically resolve resource URLs to absolute paths for use with the Cache.getURL method.
overlap(displayObject) → {boolean} Checks to see if the bounds of this Game Object overlaps with
enet.host:channel limit Sets the maximum number of channels allowed. If it is 0 then the system maximum allowable value is used. Function Synopsis
love.window.requestAttention Available since LÖVE 0.10.0 This function is not supported in earlier versions. Causes the window to request the
Mesh:getVertexFormat Available since LÖVE 0.10.0 This function is not supported in earlier versions. Gets the vertex format that the Mesh was
maxHealth : number The Game Objects maximum health value. This works in combination with the heal method to ensure
convertCollisionObjects(map, layer, addToWorld) → {array}
Source:getType Available since LÖVE 0.10.0 This function is not supported in earlier versions. Gets the type (static or stream) of the Source
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