centerY : number The center y coordinate of the Game Object.This is the same as (y - offsetY) + (height / 2)
removeChildAt(index) → {DisplayObject}
Cursor:getType Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets the type of the Cursor.
enet.peer:ping Send a ping request to peer, updates
getImage() → {Image} Will return a HTML Image of the texture Returns
Source:getType Available since LÖVE 0.10.0 This function is not supported in earlier versions. Gets the type (static or stream) of the Source
SpriteBatch:attachAttribute Available since LÖVE 0.10.0 This function is not supported in earlier versions. Attaches a per-vertex attribute
baseTexture : PIXI.BaseTexture The
SpriteBatch:set Available since LÖVE 0.8.0 This method is not supported in earlier versions. Changes a sprite in the batch. This requires the
maxHealth : number The Game Objects maximum health value. This works in combination with the heal method to ensure
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