[readonly] index : number The gamepad index as per browsers data
getTileBelow(layer, x, y) Gets the tile below the tile coordinates given.Mostly used as an internal function by calculateFaces
intersects(x, y, right, bottom) Check for intersection with this tile. Parameters
height : number The height of the BitmapData in pixels. Source code:
love.graphics.getPointStyle Removed in LÖVE 0.10.0 This function is not supported in that and later versions. Gets the current
disconnect() Gamepad disconnect function, should be called by Phaser.Gamepad. Source
game : Phaser.Game A reference to the currently running Game
tilePadding : Phaser.Point If this is an especially
setLayer(layer) Sets the current layer to the given index. Parameters
body : Phaser.Physics.Arcade.Body |
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