love.keyboard.isDown Checks whether a certain key is down. Not to be confused with love
detach() → {function | null} Detach binding from signal.alias to: @see mySignal.remove(myBinding
withSyncPoints(callback, callbackContext) → {
requiresReTint : boolean This will let a renderer know that a tinted parent has updated its texture.
chanceRoll(chance) → {boolean} Generate a random bool result based on the chance value. Returns
cameraInfo(camera, x, y, color) Render camera information including dimensions and location.
scale : Phaser.Point The scale of the display object
love.joystick.getAxis Removed in LÖVE 0.9.0 It has been moved to
onChildInputOver : Phaser.Signal This Signal is dispatched
gravity : Phaser.Point A local gravity applied to this
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