Stage#addChild()
  • References/Game Development/Phaser/Core/Stage

addChild(child) → {DisplayObject}

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RetroFont#autoUpperCase
  • References/Game Development/Phaser/Text/RetroFont

autoUpperCase : boolean Automatically convert any text to upper case. Lots of old bitmap fonts only contain upper-case characters

2025-01-10 15:47:30
enet.peer:connect id
  • References/Game Development/LÖVE/love/Third-party modules/lua-enet

enet.peer:connect id Returns the field ENetPeer::connectID that is assigned for each connection. Function Synopsis

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TileSprite#tint
  • References/Game Development/Phaser/Display/TileSprite

tint : number The tint applied to the sprite. This is a hex value Inherited

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Graphics#centerY
  • References/Game Development/Phaser/Graphics/Graphics

centerY : number The center y coordinate of the Game Object.This is the same as (y - offsetY) + (height / 2)

2025-01-10 15:47:30
Particle#removeChildAt()
  • References/Game Development/Phaser/Particles/Particle

removeChildAt(index) → {DisplayObject}

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Cursor:getType
  • References/Game Development/LÖVE/love.mouse/Cursor

Cursor:getType Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets the type of the Cursor.

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enet.peer:ping
  • References/Game Development/LÖVE/love/Third-party modules/lua-enet

enet.peer:ping Send a ping request to peer, updates

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RenderTexture#getImage()
  • References/Game Development/Phaser/Graphics/RenderTexture

getImage() → {Image} Will return a HTML Image of the texture Returns

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Source:getType
  • References/Game Development/LÖVE/love.audio/Source

Source:getType Available since LÖVE 0.10.0 This function is not supported in earlier versions. Gets the type (static or stream) of the Source

2025-01-10 15:47:30