plugins : Phaser.PluginManager Reference
[readonly] renderType : number The Renderer this game will use. Either Phaser.AUTO, Phaser
antialias : boolean Anti-alias graphics. By default scaled images are smoothed in Canvas and WebGL, set anti-alias to false to
clearBeforeRender : boolean Clear the Canvas each frame before rendering the display list.You can set this to false
fpsProblemNotifier : Phaser.Signal If the game is
stage : Phaser.Stage Reference to the stage.
[readonly] resolution : integer The resolution of your game. This value is read only, but
disableStep() Disables core game loop stepping. Source code:
particles : Phaser.Particles The Particle
world : Phaser.World Reference to the world.
Page 3 of 6