config : Object The Phaser.Game configuration object. Source code:
[readonly] stepCount : number When stepping is enabled this contains the current step cycle
forceSingleUpdate : boolean Should the game loop force a logic update, regardless of the delta timer? Set to true if you know you
paused : boolean The paused state of the Game. A paused game doesn't update any of its subsystems.When a game is paused the
transparent : boolean Use a transparent canvas background or not. Source
[readonly] isBooted : boolean Whether the game engine is booted, aka available.
load : Phaser.Loader Reference to the assets loader
debug : Phaser.Utils.Debug A set of
[readonly] pendingStep : boolean An internal property used by enableStep, but also useful
parent : string | HTMLElement The Games DOM parent. Type string |
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