[readonly] resolution : integer The resolution of your game. This value is read only, but
antialias : boolean Anti-alias graphics. By default scaled images are smoothed in Canvas and WebGL, set anti-alias to false to
device : Phaser.Device Contains device information
plugins : Phaser.PluginManager Reference
[readonly] width : integer The current Game Width in pixels. Do not modify this
enableStep() Enable core game loop stepping. When enabled you must call game.step() directly (perhaps via a DOM button?)Calling
physics : Phaser.Physics Reference to the physics
make : Phaser.GameObjectCreator
sound : Phaser.SoundManager Reference to
rnd : Phaser.RandomDataGenerator
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