particles : Phaser.Particles The Particle
[readonly] renderType : number The Renderer this game will use. Either Phaser.AUTO, Phaser
world : Phaser.World Reference to the world.
device : Phaser.Device Contains device information
sound : Phaser.SoundManager Reference to
tweens : Phaser.TweenManager Reference
camera : Phaser.Camera A handy reference to world.camera
rnd : Phaser.RandomDataGenerator
enableStep() Enable core game loop stepping. When enabled you must call game.step() directly (perhaps via a DOM button?)Calling
physics : Phaser.Physics Reference to the physics
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