antialias : boolean Anti-alias graphics. By default scaled images are smoothed in Canvas and WebGL, set anti-alias to false to
[readonly] renderType : number The Renderer this game will use. Either Phaser.AUTO, Phaser
onResume : Phaser.Signal This event is fired when
disableStep() Disables core game loop stepping. Source code:
sound : Phaser.SoundManager Reference to
enableStep() Enable core game loop stepping. When enabled you must call game.step() directly (perhaps via a DOM button?)Calling
math : Phaser.Math Reference to the math helper.
rnd : Phaser.RandomDataGenerator
[readonly] width : integer The current Game Width in pixels. Do not modify this
physics : Phaser.Physics Reference to the physics
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