make : Phaser.GameObjectCreator
camera : Phaser.Camera A handy reference to world.camera
tweens : Phaser.TweenManager Reference
physics : Phaser.Physics Reference to the physics
new Game(width, height, renderer, parent,
rnd : Phaser.RandomDataGenerator
add : Phaser.GameObjectFactory
time : Phaser.Time Reference to the core game clock.
[readonly] isRunning : boolean Is game running or paused?
context :CanvasRenderingContext2D A handy reference to renderer.context (only set for CANVAS games, not WebGL)
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