remove(child, destroy, silent) → {boolean}
ignoreChildInput : boolean If ignoreChildInput is false it will allow this objects children
physicsSortDirection : integer If this Group contains Arcade Physics Sprites you can set a custom sort direction via this property
alpha : number The alpha value of the group container. Inherited From
getTop() → {any} Return the child at the top of this group. The top child is the child displayed
cursor : DisplayObject The current
sort(key, order) Sort the children in the group according to a particular
[readonly] length : integer Total number of children in this group, regardless of exists/alive
removeFromHash(child) → {boolean} Removes a child of this Group from the hash array.This call
filter(predicate, checkExists) → {Phaser
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