position : Phaser.Point Source code:
[readonly] length : integer Total number of children in this group, regardless of exists/alive
resetCursor(index) → {any} Sets the group cursor to the first child
customSort(sortHandler, context) Sort the children in the group according to custom sort function.
replace(oldChild, newChild) → {any} Replaces a child of this Group with the given newChild. The
topRight : Phaser.Point Source code:
removeChildAt(index) → {DisplayObject}
swap(child1, child2) Swaps the position of two children in this group. Both children must be in this group, a child cannot be
moveDown(child) → {any} Moves the given child down one place in this group unless it's already at
align(width, height, cellWidth, cellHeight, position, offset) → {boolean}
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