checkProperty(child, key, value, force) → {boolean} Checks a property
next() → {any} Advances the group cursor to the next (higher) object in the group. If the
setAllChildren(key, value, checkAlive, checkVisible, operation,
onChildInputOut : Phaser.Signal This Signal is dispatched
[readonly] physicsType : number The const physics body type of this object.
remove(child, destroy, silent) → {boolean}
fixedToCamera : boolean A Group that is fixed to the camera uses its x/y coordinates as offsets from the top left of the camera
bottomLeft : Phaser.Point Source code:
visible : boolean The visible state of the group. Non-visible Groups and all of their children are not rendered.
iterate(key, value, returnType, callback, callbackContext, args)
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