iterate(key, value, returnType, callback, callbackContext, args)
next() → {any} Advances the group cursor to the next (higher) object in the group. If the
alignIn(container, position, offsetX, offsetY)
getBounds(targetCoordinateSpace) → {Rectangle} Retrieves the global
hash :array The hash array is an array belonging to this Group into which you can add any of its children via Group.addToHash and
remove(child, destroy, silent) → {boolean}
topMiddle : Phaser.Point Source code:
top : number The top coordinate of this Group. It is derived by calling getBounds, calculating the Groups dimensions
[readonly] physicsType : number The const physics body type of this object.
resetChild(child, x, y, key, frame)
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