left : number The left coordinate of this Group. It is derived by calling getBounds, calculating the Groups
visible : boolean The visible state of the group. Non-visible Groups and all of their children are not rendered.
hash :array The hash array is an array belonging to this Group into which you can add any of its children via Group.addToHash and
getBounds(targetCoordinateSpace) → {Rectangle} Retrieves the global
iterate(key, value, returnType, callback, callbackContext, args)
remove(child, destroy, silent) → {boolean}
topMiddle : Phaser.Point Source code:
removeFromHash(child) → {boolean} Removes a child of this Group from the hash array.This call
removeChildren(beginIndex, endIndex) Removes all children from this container that are within the begin and end indexes.
physicsSortDirection : integer If this Group contains Arcade Physics Sprites you can set a custom sort direction via this property
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