setAll(key, value, checkAlive, checkVisible, operation, force)
ignoreDestroy : boolean A group with ignoreDestroy set to true ignores all calls to its destroy
getFirstDead(createIfNull, x, y, key,
addAt(child, index, silent) → {
inputEnableChildren : boolean A Group with inputEnableChildren set to true will automatically call inputEnabled
removeChildren(beginIndex, endIndex) Removes all children from this container that are within the begin and end indexes.
hasProperty(child, key) → {boolean} Checks if the child has the given property. Will scan
right : number The right coordinate of this Group. It is derived by calling getBounds, calculating the Groups
removeAll(destroy, silent, destroyTexture) Removes
[readonly] z : integer The z-depth value of this object within its parent container/Group
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