onDestroy : Phaser.Signal This signal is dispatched
height : number The height of the displayObjectContainer, setting this will actually modify the scale to achieve the value set
bringToTop(child) → {any} Brings the given child to the top of this group so it renders above all
removeChild(child) → {DisplayObject}
getFirstDead(createIfNull, x, y, key,
physicsBodyType : integer If enableBody
name : string A name for this group. Not used internally but useful for debugging.
setChildIndex(child, index) Changes the position of an existing child in the display object container Parameters
[readonly] z : integer The z-depth value of this object within its parent container/Group
getAt(index) → {DisplayObject | integer}
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