name : string A name for this group. Not used internally but useful for debugging.
bringToTop(child) → {any} Brings the given child to the top of this group so it renders above all
alpha : number The alpha value of the group container. Inherited From
removeChild(child) → {DisplayObject}
bounds : Phaser.Rectangle Source
physicsSortDirection : integer If this Group contains Arcade Physics Sprites you can set a custom sort direction via this property
setAll(key, value, checkAlive, checkVisible, operation, force)
onDestroy : Phaser.Signal This signal is dispatched
[readonly] z : integer The z-depth value of this object within its parent container/Group
addAt(child, index, silent) → {
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