sendToBack(child) → {any} Sends the given child to the bottom of this group so it renders below
swap(child1, child2) Swaps the position of two children in this group. Both children must be in this group, a child cannot be
cameraOffset : Phaser.Point If this object is
getRandomExists(startIndex, endIndex) → {any}
xy(index, x, y) Positions the child found at the given index within this group to the given x and y coordinates. Parameters
[readonly] total : integer Total number of existing children in the group.
customSort(sortHandler, context) Sort the children in the group according to custom sort function.
position : Phaser.Point Source code:
bottomLeft : Phaser.Point Source code:
hash :array The hash array is an array belonging to this Group into which you can add any of its children via Group.addToHash and
Page 3 of 14