new Point(x, y) A Point object represents a location in a two-dimensional
clamp(min, max) → {Phaser.Point}
x : number The x value of the point. Source code:
clone(output) → {Phaser.Point}
<static> angle(a, b) → {number} Returns the angle between
<static> centroid(points, out) → {
cross(a) → {number} The cross product of this and another Point object. Parameters
normalRightHand() → {Phaser.Point}
dot(a) → {number} The dot product of this and another Point object. Parameters
equals(a) → {boolean} Determines whether the given objects x/y values are equal to this Point object
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