getPoint(position, out) → {
containsRect(b) → {boolean} Determines whether the first Rectangle object is fully contained within
aabb(points, out) → {Phaser
random(out) → {Phaser.Point}
<static> sameDimensions(a, b) → {boolean} Determines
randomY : number A random value between the top and bottom values (inclusive) of the Rectangle.
[readonly] type : number The const type of this object.
intersects(b) → {boolean} Determines whether this Rectangle and another given Rectangle intersect
copyFrom(source) → {Phaser.Rectangle}
offset(dx, dy) → {Phaser.Rectangle}
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