Class: global - 2.6.2
<constant> TOP_LEFT : integer A constant representing a top-left alignment or position
<constant> ROPE : integer Game Object type.
<constant> ANGLE_LEFT : integer The Angle (in degrees) a Game Object needs to be set
<constant> CANVAS : integer Canvas Renderer.
<constant> TOP_CENTER : integer A constant representing a top-center alignment or position
<constant> RIGHT_BOTTOM : integer A constant representing a right-bottom alignment or
<constant> ANGLE_RIGHT : integer The Angle (in degrees) a Game Object needs to be set
<constant> RIGHT_CENTER : integer A constant representing a right-center alignment or
<constant> ELLIPSE : integer Game Object type.
<constant> AUTO : integer AUTO renderer - picks between WebGL or Canvas based on device
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