Class: global - 2.6.2
<constant> BOTTOM_CENTER : integer A constant representing a bottom-center alignment
<constant> ANGLE_DOWN : integer The Angle (in degrees) a Game Object needs to be set
<constant> BOTTOM_RIGHT : integer A constant representing a bottom-right alignment or
<constant> LANDSCAPE : integer A landscape orientation
<constant> RENDERTEXTURE : integer Game Object type.
<constant> TILEMAP : integer Game Object type.
<constant> SPRITE : integer Game Object type.
on(eventName, callback) Register a new EventListener for the given event. Parameters
Phaser.Path#numPoints return {number} The total number of PathPoints in this Path.() The total number of PathPoints in this Path.
<constant> TILESPRITE : integer Game Object type.
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