Class: global - 2.6.2
<constant> BUTTON : integer Game Object type.
<constant> ANGLE_SOUTH_WEST : integer The Angle (in degrees) a Game Object needs to
<constant> MATRIX : integer Game Object type.
<constant> LEFT_CENTER : integer A constant representing a left-center alignment or
listeners(eventName) → {Array} Return a list of assigned event listeners. Parameters
<constant> IMAGE : integer Game Object type.
DisplayObject A display object is any object that can be rendered in the Phaser/pixi.js scene graph. This includes
<constant> RIGHT_TOP : integer A constant representing a right-top alignment or position
<constant> VERTICAL : integer A vertical orientation
<constant> BITMAPTEXT : integer Game Object type.
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