Class: global - 2.6.2

global#scaleModes
  • References/Game Development/Phaser/Global

<constant> scaleModes The scale modes that are supported by Pixi. The DEFAULT scale mode affects the default scaling

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global#UP
  • References/Game Development/Phaser/Global

<constant> UP : integer Direction constant.

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global#CENTER
  • References/Game Development/Phaser/Global

<constant> CENTER : integer A constant representing a center alignment or position.

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global#GROUP
  • References/Game Development/Phaser/Global

<constant> GROUP : integer Game Object type.

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global#once()
  • References/Game Development/Phaser/Global

once(eventName, callback) Add an EventListener that's only called once. Parameters

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global#SPRITEBATCH
  • References/Game Development/Phaser/Global

<constant> SPRITEBATCH : integer Game Object type.

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global#LEFT_TOP
  • References/Game Development/Phaser/Global

<constant> LEFT_TOP : integer A constant representing a left-top alignment or position

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global#listeners()
  • References/Game Development/Phaser/Global

listeners(eventName) → {Array} Return a list of assigned event listeners. Parameters

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global#WEBGL_FILTER
  • References/Game Development/Phaser/Global

<constant> WEBGL_FILTER : integer Game Object type.

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global#BUTTON
  • References/Game Development/Phaser/Global

<constant> BUTTON : integer Game Object type.

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