Class: global - 2.6.2
Phaser.Path#numPoints return {number} The total number of PathPoints in this Path.() The total number of PathPoints in this Path.
<constant> DOWN : integer Direction constant.
<constant> POINTER : integer Game Object type.
<constant> UP : integer Direction constant.
<constant> TOP_RIGHT : integer A constant representing a top-right alignment or position
once(eventName, callback) Add an EventListener that's only called once. Parameters
<constant> ROUNDEDRECTANGLE : integer Game Object type.
<constant> MATRIX : integer Game Object type.
<constant> VERTICAL : integer A vertical orientation
<constant> ANGLE_SOUTH_WEST : integer The Angle (in degrees) a Game Object needs to
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