Class: global - 2.6.2
<constant> GROUP : integer Game Object type.
<constant> POINTER : integer Game Object type.
<constant> CENTER : integer A constant representing a center alignment or position.
<constant> TILESPRITE : integer Game Object type.
<constant> UP : integer Direction constant.
<constant> HORIZONTAL : integer A horizontal orientation
<constant> ANGLE_NORTH_WEST : integer The Angle (in degrees) a Game Object needs to
<constant> LEFT_CENTER : integer A constant representing a left-center alignment or
<constant> RECTANGLE : integer Game Object type.
<constant> BITMAPTEXT : integer Game Object type.
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