Class: global - 2.6.2
<constant> BOTTOM_RIGHT : integer A constant representing a bottom-right alignment or
<constant> CANVAS_FILTER : integer Game Object type.
<constant> LEFT : integer Direction constant.
<constant> BOTTOM_LEFT : integer A constant representing a bottom-left alignment or
<constant> POLYGON : integer Game Object type.
stopPropagation() Stops the propagation of events up the scene graph (prevents bubbling). Source
<constant> RIGHT : integer Direction constant.
displayList(displayObject) Call this function from the Dev Tools console. It will scan the display
<constant> RENDERTEXTURE : integer Game Object type.
stopImmediatePropagation() Stops the propagation of events to sibling listeners (no longer calls any listeners).
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