TweenData#isFrom
  • References/Game Development/Phaser/Tweens/TweenData

isFrom : boolean Is this a from tween or a to tween? Source code:

2025-01-10 15:47:30
TweenManager#TweenManager
  • References/Game Development/Phaser/Tweens/TweenManager

new TweenManager(game) Phaser.Game has a single instance of the TweenManager through which all Tween objects are created and updated

2025-01-10 15:47:30
Tween#updateTweenData()
  • References/Game Development/Phaser/Tweens/Tween

updateTweenData(property, value, index) → {

2025-01-10 15:47:30
TweenData#easingFunction
  • References/Game Development/Phaser/Tweens/TweenData

easingFunction : Function The easing function used for the Tween. Default

2025-01-10 15:47:30
Tween#start()
  • References/Game Development/Phaser/Tweens/Tween

start(index) → {Phaser.Tween}

2025-01-10 15:47:30
TweenData#yoyo
  • References/Game Development/Phaser/Tweens/TweenData

yoyo : boolean True if the Tween is set to yoyo, otherwise false. Source

2025-01-10 15:47:30
Easing.Circular#InOut()
  • References/Game Development/Phaser/Tweens/Easing.Circular

InOut(k) → {number} Circular ease-in/out. Parameters

2025-01-10 15:47:30
TweenManager#remove()
  • References/Game Development/Phaser/Tweens/TweenManager

remove(tween) Remove a tween from this manager. Parameters Name

2025-01-10 15:47:30
TweenData#start()
  • References/Game Development/Phaser/Tweens/TweenData

start() → {Phaser.TweenData}

2025-01-10 15:47:30
Tween#game
  • References/Game Development/Phaser/Tweens/Tween

game : Phaser.Game A reference to the currently running Game

2025-01-10 15:47:30