SoundData:getBits
  • References/Game Development/LÖVE/love.sound/SoundData

SoundData:getBits Removed in LÖVE 0.9.0 It has been renamed to

2025-01-10 15:47:30
love.math.randomNormal
  • References/Game Development/LÖVE/love.math

love.math.randomNormal Available since LÖVE 0.9.0 This function is not supported in earlier versions. Get a normally distributed pseudo random

2025-01-10 15:47:30
DistanceJoint:getDampingRatio
  • References/Game Development/LÖVE/love.physics/Joint/DistanceJoint

DistanceJoint:getDampingRatio Available since LÖVE 0.8.0 It has been renamed from

2025-01-10 15:47:30
PulleyJoint:setConstant
  • References/Game Development/LÖVE/love.physics/Joint/PulleyJoint

PulleyJoint:setConstant Set the total length of the rope. Setting a new length for the rope updates the maximum length values of the joint. Function

2025-01-10 15:47:30
love.update
  • References/Game Development/LÖVE/love

love.update Callback function used to update the state of the game every frame. Function Synopsis

2025-01-10 15:47:30
love.graphics.getLineJoin
  • References/Game Development/LÖVE/love.graphics

love.graphics.getLineJoin Gets the line join style. Function Synopsis

2025-01-10 15:47:30
PulleyJoint:getMaxLengths
  • References/Game Development/LÖVE/love.physics/Joint/PulleyJoint

PulleyJoint:getMaxLengths Get the maximum lengths of the rope segments. Function Synopsis

2025-01-10 15:47:30
PulleyJoint:setMaxLengths
  • References/Game Development/LÖVE/love.physics/Joint/PulleyJoint

PulleyJoint:setMaxLengths Set the maximum lengths of the rope segments. The physics module also imposes maximum values for the rope segments. If the parameters exceed these values

2025-01-10 15:47:30
WheelJoint:setSpringDampingRatio
  • References/Game Development/LÖVE/love.physics/Joint/WheelJoint

WheelJoint:setSpringDampingRatio Available since LÖVE 0.8.0 This method is not supported in earlier versions. Sets a new damping ratio.

2025-01-10 15:47:30
ParticleSystem:getDirection
  • References/Game Development/LÖVE/love.graphics/ParticleSystem

ParticleSystem:getDirection Gets the direction of the particle emitter (in radians). Function Synopsis

2025-01-10 15:47:30