love.window.getMode
  • References/Game Development/LÖVE/love.window

love.window.getMode Available since LÖVE 0.9.0 Moved from

2025-01-10 15:47:30
love.mouse.getSystemCursor
  • References/Game Development/LÖVE/love.mouse

love.mouse.getSystemCursor Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets a

2025-01-10 15:47:30
love.graphics.newVideo
  • References/Game Development/LÖVE/love.graphics

love.graphics.newVideo Available since LÖVE 0.10.0 This function is not supported in earlier versions. Creates a new drawable

2025-01-10 15:47:30
MouseJoint:getTarget
  • References/Game Development/LÖVE/love.physics/Joint/MouseJoint

MouseJoint:getTarget Gets the target point. Function Synopsis x

2025-01-10 15:47:30
love.mouse.setVisible
  • References/Game Development/LÖVE/love.mouse

love.mouse.setVisible Sets the current visibility of the cursor. Function Synopsis

2025-01-10 15:47:30
Body:getType
  • References/Game Development/LÖVE/love.physics/Body

Body:getType Available since LÖVE 0.8.0 This method is not supported in earlier versions. Returns the type of the body. Function

2025-01-10 15:47:30
Body:setPosition
  • References/Game Development/LÖVE/love.physics/Body

Body:setPosition Set the position of the body. Note that this may not be the center of mass of the body. This function cannot wake up the body. Function

2025-01-10 15:47:30
love.physics.newDistanceJoint
  • References/Game Development/LÖVE/love.physics

love.physics.newDistanceJoint Creates a DistanceJoint between two bodies

2025-01-10 15:47:30
Joystick:getID
  • References/Game Development/LÖVE/love.joystick/Joystick

Joystick:getID Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets the joystick's unique identifier. The identifier

2025-01-10 15:47:30
love.audio.setOrientation
  • References/Game Development/LÖVE/love.audio

love.audio.setOrientation Sets the orientation of the listener. Function Synopsis

2025-01-10 15:47:30