Body:isFixedRotation
  • References/Game Development/LÖVE/love.physics/Body

Body:isFixedRotation Available since LÖVE 0.8.0 This method is not supported in earlier versions. Returns whether the body rotation is locked

2025-01-10 15:47:30
Channel:getCount
  • References/Game Development/LÖVE/love.thread/Channel

Channel:getCount Available since LÖVE 0.9.0 This function is not supported in earlier versions. Retrieves the number of messages in the thread

2025-01-10 15:47:30
enet.host:service
  • References/Game Development/LÖVE/love/Third-party modules/lua-enet

enet.host:service Wait for events, send and receive any ready

2025-01-10 15:47:30
Body:setLinearVelocity
  • References/Game Development/LÖVE/love.physics/Body

Body:setLinearVelocity Sets a new linear velocity for the Body. This function will not accumulate anything; any impulses previously applied since the last call to World:update will

2025-01-10 15:47:30
Channel:demand
  • References/Game Development/LÖVE/love.thread/Channel

Channel:demand Available since LÖVE 0.9.0 This function is not supported in earlier versions. Retrieves the value of a Channel message and removes

2025-01-10 15:47:30
love.graphics.getLineStipple
  • References/Game Development/LÖVE/love.graphics

love.graphics.getLineStipple Removed in LÖVE 0.8.0 This function is not supported in that and later versions. Gets the current line stipple.

2025-01-10 15:47:30
Joint:getBodies
  • References/Game Development/LÖVE/love.physics/Joint

Joint:getBodies Available since LÖVE 0.9.2 This function is not supported in earlier versions. Gets the

2025-01-10 15:47:30
MouseJoint:setMaxForce
  • References/Game Development/LÖVE/love.physics/Joint/MouseJoint

MouseJoint:setMaxForce Sets the highest allowed force. Function Synopsis

2025-01-10 15:47:30
Contact:getRestitution
  • References/Game Development/LÖVE/love.physics/Contact

Contact:getRestitution Get the restitution between two shapes that are in contact. Function Synopsis

2025-01-10 15:47:30
love.graphics.rotate
  • References/Game Development/LÖVE/love.graphics

love.graphics.rotate Rotates the coordinate system in two dimensions. Calling this function affects all future drawing operations by rotating the coordinate system around the origin

2025-01-10 15:47:30