love.filesystem.isFused
  • References/Game Development/LÖVE/love.filesystem

love.filesystem.isFused Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets whether the game is in fused mode

2025-01-10 15:47:30
love.graphics.arc
  • References/Game Development/LÖVE/love.graphics

love.graphics.arc Available since LÖVE 0.8.0 This function is not supported in earlier versions. Draws a filled or unfilled arc at position

2025-01-10 15:47:30
love.graphics.scale
  • References/Game Development/LÖVE/love.graphics

love.graphics.scale Scales the coordinate system in two dimensions. By default the coordinate system in LÖVE corresponds to the display pixels in horizontal and vertical directions

2025-01-10 15:47:30
ParticleSystem:setLinearDamping
  • References/Game Development/LÖVE/love.graphics/ParticleSystem

ParticleSystem:setLinearDamping Available since LÖVE 0.9.2 This function is not supported in earlier versions. Sets the amount of linear damping

2025-01-10 15:47:30
love.physics.newCircleShape
  • References/Game Development/LÖVE/love.physics

love.physics.newCircleShape Script Example Missing love.physics.newCircleShape needs a script example, help out by writing one. Creates a

2025-01-10 15:47:30
Source:setRelative
  • References/Game Development/LÖVE/love.audio/Source

Source:setRelative Available since LÖVE 0.9.0 This function is not supported in earlier versions. Sets whether the

2025-01-10 15:47:30
BezierCurve:getDerivative
  • References/Game Development/LÖVE/love.math/BezierCurve

BezierCurve:getDerivative Available since LÖVE 0.9.0 This function is not supported in earlier versions. Get the derivative of the Bézier curve

2025-01-10 15:47:30
Source:setVelocity
  • References/Game Development/LÖVE/love.audio/Source

Source:setVelocity Available since LÖVE 0.7.0 This function is not supported in earlier versions. Sets the velocity of the Source. This

2025-01-10 15:47:30
DistanceJoint:setFrequency
  • References/Game Development/LÖVE/love.physics/Joint/DistanceJoint

DistanceJoint:setFrequency Sets the response speed. Function Synopsis

2025-01-10 15:47:30
love.filesystem.isFile
  • References/Game Development/LÖVE/love.filesystem

love.filesystem.isFile Check whether something is a file. Function Synopsis

2025-01-10 15:47:30