DistanceJoint:setFrequency
  • References/Game Development/LÖVE/love.physics/Joint/DistanceJoint

DistanceJoint:setFrequency Sets the response speed. Function Synopsis

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love.filesystem.isFile
  • References/Game Development/LÖVE/love.filesystem

love.filesystem.isFile Check whether something is a file. Function Synopsis

2025-01-10 15:47:30
enet.peer:ping
  • References/Game Development/LÖVE/love/Third-party modules/lua-enet

enet.peer:ping Send a ping request to peer, updates

2025-01-10 15:47:30
SpriteBatch:lock
  • References/Game Development/LÖVE/love.graphics/SpriteBatch

SpriteBatch:lock This has been changed to SpriteBatch:bind

2025-01-10 15:47:30
love.errhand
  • References/Game Development/LÖVE/love

love.errhand The error handler, used to display error messages. Function Synopsis

2025-01-10 15:47:30
enet.event
  • References/Game Development/LÖVE/love/Third-party modules/lua-enet

enet.event Description An event is a table generated by

2025-01-10 15:47:30
love.graphics.stencil
  • References/Game Development/LÖVE/love.graphics

love.graphics.stencil Available since LÖVE 0.10.0 Together with

2025-01-10 15:47:30
ParticleSystem:getEmitterLifetime
  • References/Game Development/LÖVE/love.graphics/ParticleSystem

ParticleSystem:getEmitterLifetime Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets how long the particle

2025-01-10 15:47:30
PrismaticJoint:getJointSpeed
  • References/Game Development/LÖVE/love.physics/Joint/PrismaticJoint

PrismaticJoint:getJointSpeed Get the current joint angle speed. Function Synopsis

2025-01-10 15:47:30
Source:rewind
  • References/Game Development/LÖVE/love.audio/Source

Source:rewind Available since LÖVE 0.7.0 This function is not supported in earlier versions. Rewinds a Source. Function

2025-01-10 15:47:30