love.filesystem.isFused Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets whether the game is in fused mode
love.graphics.arc Available since LÖVE 0.8.0 This function is not supported in earlier versions. Draws a filled or unfilled arc at position
love.graphics.scale Scales the coordinate system in two dimensions. By default the coordinate system in LÖVE corresponds to the display pixels in horizontal and vertical directions
ParticleSystem:setLinearDamping Available since LÖVE 0.9.2 This function is not supported in earlier versions. Sets the amount of linear damping
love.physics.newCircleShape Script Example Missing love.physics.newCircleShape needs a script example, help out by writing one. Creates a
Source:setRelative Available since LÖVE 0.9.0 This function is not supported in earlier versions. Sets whether the
BezierCurve:getDerivative Available since LÖVE 0.9.0 This function is not supported in earlier versions. Get the derivative of the Bézier curve
Source:setVelocity Available since LÖVE 0.7.0 This function is not supported in earlier versions. Sets the velocity of the Source. This
DistanceJoint:setFrequency Sets the response speed. Function Synopsis
love.filesystem.isFile Check whether something is a file. Function Synopsis
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