Body:getWorldPoints Available since LÖVE 0.8.0 This method is not supported in earlier versions. Transforms multiple points from local coordinates
love.keyboard.getScancodeFromKey Available since LÖVE 0.9.2 This function is not supported in earlier versions. Gets the hardware scancode corresponding
love.keyboard.hasKeyRepeat Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets whether key repeat is enabled
SpriteBatch:attachAttribute Available since LÖVE 0.10.0 This function is not supported in earlier versions. Attaches a per-vertex attribute
SpriteBatch:getImage Available since LÖVE 0.8.0 This method is not supported in earlier versions. Removed in LÖVE
SoundData:getBitDepth Available since LÖVE 0.9.0 It has been renamed from
Quad:setViewport Sets the texture coordinates according to a viewport. Function Synopsis
Shape:testPoint This is particularly useful for mouse interaction with the shapes. By looping through all shapes and testing the mouse position with this function, we can find which shapes
Source:setPosition Available since LÖVE 0.7.0 This function is not supported in earlier versions. Sets the position of the Source. Please note
Source:getPosition Available since LÖVE 0.7.0 This function is not supported in earlier versions. Gets the position of the Source.
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