Source:setVelocity
  • References/Game Development/LÖVE/love.audio/Source

Source:setVelocity Available since LÖVE 0.7.0 This function is not supported in earlier versions. Sets the velocity of the Source. This

2025-01-10 15:47:30
love.graphics.getDefaultImageFilter
  • References/Game Development/LÖVE/love.graphics

love.graphics.getDefaultImageFilter Available since LÖVE 0.8.0 and removed in LÖVE 0.9.0 It has been renamed to

2025-01-10 15:47:30
love.physics.newCircleShape
  • References/Game Development/LÖVE/love.physics

love.physics.newCircleShape Script Example Missing love.physics.newCircleShape needs a script example, help out by writing one. Creates a

2025-01-10 15:47:30
Font:getHeight
  • References/Game Development/LÖVE/love.graphics/Font

Font:getHeight Gets the height of the Font. The height of the font is the size including any spacing; the height which it will need. Function Synopsis

2025-01-10 15:47:30
Shape:destroy
  • References/Game Development/LÖVE/love.physics/Shape

Shape:destroy Removed in LÖVE 0.8.0 This function is not supported in that and later versions. Explicitly destroys the Shape. When you don't have

2025-01-10 15:47:30
World:setContactFilter
  • References/Game Development/LÖVE/love.physics/World

World:setContactFilter Available since LÖVE 0.8.0 This method is not supported in earlier versions. Sets a function for collision filtering

2025-01-10 15:47:30
love.window.isOpen
  • References/Game Development/LÖVE/love.window

love.window.isOpen Available since LÖVE 0.10.0 This function has been renamed from

2025-01-10 15:47:30
love.graphics.setBackgroundColor
  • References/Game Development/LÖVE/love.graphics

love.graphics.setBackgroundColor Sets the background color. Function Synopsis

2025-01-10 15:47:30
ParticleSystem:getBufferSize
  • References/Game Development/LÖVE/love.graphics/ParticleSystem

ParticleSystem:getBufferSize Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets the maximum number of particles

2025-01-10 15:47:30
Fixture:getBody
  • References/Game Development/LÖVE/love.physics/Fixture

Fixture:getBody Available since LÖVE 0.8.0 This method is not supported in earlier versions. Returns the body to which the fixture is attached

2025-01-10 15:47:30