FrictionJoint:getMaxForce
  • References/Game Development/LÖVE/love.physics/Joint/FrictionJoint

FrictionJoint:getMaxForce Available since LÖVE 0.8.0 This function is not supported in earlier versions. Gets the maximum friction force in

2025-01-10 15:47:30
love.graphics.isGammaCorrect
  • References/Game Development/LÖVE/love.graphics

love.graphics.isGammaCorrect Available since LÖVE 0.10.0 This function is not supported in earlier versions. Gets whether gamma-correct rendering

2025-01-10 15:47:30
Text:getDimensions
  • References/Game Development/LÖVE/love.graphics/Text

Text:getDimensions Available since LÖVE 0.10.1 This function is not supported in earlier versions. Gets the width and height of the text in

2025-01-10 15:47:30
Source:getDuration
  • References/Game Development/LÖVE/love.audio/Source

Source:getDuration Available since LÖVE 0.10.0 This function is not supported in earlier versions. Gets the duration of the Source. For

2025-01-10 15:47:30
SpriteBatch:add
  • References/Game Development/LÖVE/love.graphics/SpriteBatch

SpriteBatch:add Adds a sprite to the batch. Sprites are drawn in the order they are added. Function Available since LÖVE 0.8.0

2025-01-10 15:47:30
love.filesystem.setIdentity
  • References/Game Development/LÖVE/love.filesystem

love.filesystem.setIdentity Sets the write directory for your game. Note that you can only set the name of the folder to store your files in, not the location. Function

2025-01-10 15:47:30
love.graphics.reset
  • References/Game Development/LÖVE/love.graphics

love.graphics.reset Resets the current graphics settings. Calling reset makes the current drawing color white, the current background color black, disables any active

2025-01-10 15:47:30
love.keyboard.setTextInput
  • References/Game Development/LÖVE/love.keyboard

love.keyboard.setTextInput Available since LÖVE 0.9.0 This function is not supported in earlier versions. Enables or disables

2025-01-10 15:47:30
love.graphics.setLineWidth
  • References/Game Development/LÖVE/love.graphics

love.graphics.setLineWidth Sets the line width. Function Synopsis love

2025-01-10 15:47:30
PrismaticJoint:getAxis
  • References/Game Development/LÖVE/love.physics/Joint/PrismaticJoint

PrismaticJoint:getAxis Available since LÖVE 0.10.2 This function is not supported in earlier versions. Gets the world-space axis vector of the

2025-01-10 15:47:30