ParticleSystem:getX
  • References/Game Development/LÖVE/love.graphics/ParticleSystem

ParticleSystem:getX Removed in LÖVE 0.9.0 Use

2025-01-10 15:47:30
PolygonShape:getPoints
  • References/Game Development/LÖVE/love.physics/Shape/PolygonShape

PolygonShape:getPoints Get the local coordinates of the polygon's vertices. This function has a variable number of return values. It can be used in a nested fashion with

2025-01-10 15:47:30
CircleShape:setRadius
  • References/Game Development/LÖVE/love.physics/Shape/CircleShape

CircleShape:setRadius Available since LÖVE 0.8.0 This method is not supported in earlier versions. Sets the radius of the circle.

2025-01-10 15:47:30
WheelJoint:getSpringFrequency
  • References/Game Development/LÖVE/love.physics/Joint/WheelJoint

WheelJoint:getSpringFrequency Available since LÖVE 0.8.0 This method is not supported in earlier versions. Returns the spring frequency.

2025-01-10 15:47:30
Thread:send
  • References/Game Development/LÖVE/love.thread/Thread

Thread:send Available since LÖVE 0.7.0 and removed in LÖVE 0.8.0 It has been renamed to

2025-01-10 15:47:30
WheelJoint:getMotorTorque
  • References/Game Development/LÖVE/love.physics/Joint/WheelJoint

WheelJoint:getMotorTorque Available since LÖVE 0.8.0 This method is not supported in earlier versions. Returns the current torque on the motor

2025-01-10 15:47:30
love.window.hasMouseFocus
  • References/Game Development/LÖVE/love.window

love.window.hasMouseFocus Available since LÖVE 0.9.0 This function is not supported in earlier versions. Checks if the game window has mouse

2025-01-10 15:47:30
PrismaticJoint:enableMotor
  • References/Game Development/LÖVE/love.physics/Joint/PrismaticJoint

PrismaticJoint:enableMotor Available since LÖVE 0.8.0 This function is not supported in earlier versions. Removed

2025-01-10 15:47:30
RevoluteJoint:getJointAngle
  • References/Game Development/LÖVE/love.physics/Joint/RevoluteJoint

RevoluteJoint:getJointAngle Get the current joint angle. Function Synopsis

2025-01-10 15:47:30
love.window.getDisplayCount
  • References/Game Development/LÖVE/love.window

love.window.getDisplayCount Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets the number of connected monitors

2025-01-10 15:47:30