SpriteBatch:add Adds a sprite to the batch. Sprites are drawn in the order they are added. Function Available since LÖVE 0.8.0
love.filesystem.setIdentity Sets the write directory for your game. Note that you can only set the name of the folder to store your files in, not the location. Function
love.graphics.reset Resets the current graphics settings. Calling reset makes the current drawing color white, the current background color black, disables any active
love.keyboard.setTextInput Available since LÖVE 0.9.0 This function is not supported in earlier versions. Enables or disables
love.graphics.setLineWidth Sets the line width. Function Synopsis love
PrismaticJoint:getAxis Available since LÖVE 0.10.2 This function is not supported in earlier versions. Gets the world-space axis vector of the
love.graphics.newCanvas Available since LÖVE 0.8.0 It has been renamed from
EdgeShape:setPreviousVertex Available since LÖVE 0.10.2 This function is not supported in earlier versions. Sets a vertex that establishes a
enet.host:service time Returns the time-stamp of the last call to
love.graphics.getColorMask Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets the active color components used
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