love.filesystem.newFileData
  • References/Game Development/LÖVE/love.filesystem

love.filesystem.newFileData Creates a new FileData object. Function

2025-01-10 15:47:30
Source:stop
  • References/Game Development/LÖVE/love.audio/Source

Source:stop Available since LÖVE 0.7.0 This function is not supported in earlier versions. Stops a Source. Function

2025-01-10 15:47:30
love.filesystem.getIdentity
  • References/Game Development/LÖVE/love.filesystem

love.filesystem.getIdentity Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets the write directory name for

2025-01-10 15:47:30
love.filesystem.getSize
  • References/Game Development/LÖVE/love.filesystem

love.filesystem.getSize Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets the size in bytes of a file.

2025-01-10 15:47:30
ParticleSystem:setColors
  • References/Game Development/LÖVE/love.graphics/ParticleSystem

ParticleSystem:setColors Available since LÖVE 0.8.0 It has replaced

2025-01-10 15:47:30
love.graphics.setRenderTarget
  • References/Game Development/LÖVE/love.graphics

love.graphics.setRenderTarget Available since LÖVE 0.7.0 and removed in LÖVE 0.8.0 It has been renamed to

2025-01-10 15:47:30
ParticleSystem:getSpeed
  • References/Game Development/LÖVE/love.graphics/ParticleSystem

ParticleSystem:getSpeed Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets the speed of the particles.

2025-01-10 15:47:30
love.graphics.setCanvas
  • References/Game Development/LÖVE/love.graphics

love.graphics.setCanvas Available since LÖVE 0.8.0 It has been renamed from

2025-01-10 15:47:30
PrismaticJoint:setLimits
  • References/Game Development/LÖVE/love.physics/Joint/PrismaticJoint

PrismaticJoint:setLimits Sets the limits. Function Synopsis

2025-01-10 15:47:30
Canvas:setFilter
  • References/Game Development/LÖVE/love.graphics/Canvas

Canvas:setFilter Available since LÖVE 0.8.0 This function is not supported in earlier versions. Sets the

2025-01-10 15:47:30