love.physics.newRevoluteJoint
  • References/Game Development/LÖVE/love.physics

love.physics.newRevoluteJoint Creates a pivot joint between two bodies. This joint connects two bodies to a point around which they can pivot.

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enet.peer:send
  • References/Game Development/LÖVE/love/Third-party modules/lua-enet

enet.peer:send Queues a packet to be sent to the peer.

2025-01-10 15:47:30
Shape:setRestitution
  • References/Game Development/LÖVE/love.physics/Shape

Shape:setRestitution Removed in LÖVE 0.8.0 This function is not supported in that and later versions. Sets the restitution of the shape. Restitution

2025-01-10 15:47:30
World:translateOrigin
  • References/Game Development/LÖVE/love.physics/World

World:translateOrigin Available since LÖVE 0.9.0 This function is not supported in earlier versions. Translates the World's origin. Useful in

2025-01-10 15:47:30
Body:setUserData
  • References/Game Development/LÖVE/love.physics/Body

Body:setUserData Available since LÖVE 0.9.1 This method is not supported in earlier versions. Associates a Lua value with the Body. To

2025-01-10 15:47:30
Shape:setCategory
  • References/Game Development/LÖVE/love.physics/Shape

Shape:setCategory Removed in LÖVE 0.8.0 Use

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SoundData:getSampleRate
  • References/Game Development/LÖVE/love.sound/SoundData

SoundData:getSampleRate Returns the sample rate of the SoundData. Function Synopsis

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Source:getChannels
  • References/Game Development/LÖVE/love.audio/Source

Source:getChannels Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets the number of channels in the Source

2025-01-10 15:47:30
Source:getDirection
  • References/Game Development/LÖVE/love.audio/Source

Source:getDirection Available since LÖVE 0.7.0 This function is not supported in earlier versions. Gets the direction of the Source.

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enet.host create
  • References/Game Development/LÖVE/love/Third-party modules/lua-enet

enet.host create Returns a new host. All arguments are optional

2025-01-10 15:47:30