ParticleSystem:setSpeed
  • References/Game Development/LÖVE/love.graphics/ParticleSystem

ParticleSystem:setSpeed Sets the speed of the particles. Function Synopsis

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love.filesystem.exists
  • References/Game Development/LÖVE/love.filesystem

love.filesystem.exists Check whether a file or directory exists. Function Synopsis

2025-01-10 15:47:30
PulleyJoint:getConstant
  • References/Game Development/LÖVE/love.physics/Joint/PulleyJoint

PulleyJoint:getConstant Get the total length of the rope. Function Synopsis

2025-01-10 15:47:30
PulleyJoint:setRatio
  • References/Game Development/LÖVE/love.physics/Joint/PulleyJoint

PulleyJoint:setRatio Set the pulley ratio. Function Synopsis

2025-01-10 15:47:30
World:setAllowSleeping
  • References/Game Development/LÖVE/love.physics/World

World:setAllowSleeping Available since LÖVE 0.8.0 This method is not supported in earlier versions. Removed in LÖVE

2025-01-10 15:47:30
love.math.getRandomSeed
  • References/Game Development/LÖVE/love.math

love.math.getRandomSeed Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets the seed of the random number generator

2025-01-10 15:47:30
RevoluteJoint:enableMotor
  • References/Game Development/LÖVE/love.physics/Joint/RevoluteJoint

RevoluteJoint:enableMotor Available since LÖVE 0.8.0 This method is not supported in earlier versions. Removed in

2025-01-10 15:47:30
SpriteBatch:unlock
  • References/Game Development/LÖVE/love.graphics/SpriteBatch

SpriteBatch:unlock This has been changed to SpriteBatch:unbind

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love.graphics.newParticleSystem
  • References/Game Development/LÖVE/love.graphics

love.graphics.newParticleSystem Creates a new ParticleSystem. This

2025-01-10 15:47:30
love.physics.newRevoluteJoint
  • References/Game Development/LÖVE/love.physics

love.physics.newRevoluteJoint Creates a pivot joint between two bodies. This joint connects two bodies to a point around which they can pivot.

2025-01-10 15:47:30