RevoluteJoint:setMaxMotorTorque
  • References/Game Development/LÖVE/love.physics/Joint/RevoluteJoint

RevoluteJoint:setMaxMotorTorque Set the maximum motor force. Function Synopsis

2025-01-10 15:47:30
love.joystick.getHat
  • References/Game Development/LÖVE/love.joystick

love.joystick.getHat Removed in LÖVE 0.9.0 It has been moved to

2025-01-10 15:47:30
enet.peer:send
  • References/Game Development/LÖVE/love/Third-party modules/lua-enet

enet.peer:send Queues a packet to be sent to the peer.

2025-01-10 15:47:30
Body:getLinearVelocity
  • References/Game Development/LÖVE/love.physics/Body

Body:getLinearVelocity Gets the linear velocity of the Body from its center of mass. The linear velocity is the rate of change of position over time. If you need

2025-01-10 15:47:30
Canvas:getMSAA
  • References/Game Development/LÖVE/love.graphics/Canvas

Canvas:getMSAA Available since LÖVE 0.9.2 It has been renamed from

2025-01-10 15:47:30
Thread:start
  • References/Game Development/LÖVE/love.thread/Thread

Thread:start Available since LÖVE 0.7.0 This function is not supported in earlier versions. Starts the thread. Beginning with version

2025-01-10 15:47:30
RevoluteJoint:getLowerLimit
  • References/Game Development/LÖVE/love.physics/Joint/RevoluteJoint

RevoluteJoint:getLowerLimit Gets the lower limit. Function Synopsis

2025-01-10 15:47:30
Body:applyAngularImpulse
  • References/Game Development/LÖVE/love.physics/Body

Body:applyAngularImpulse Available since LÖVE 0.8.0 This method is not supported in earlier versions. Applies an angular impulse to a body.

2025-01-10 15:47:30
love.filesystem.remove
  • References/Game Development/LÖVE/love.filesystem

love.filesystem.remove Removes a file or empty directory. Function Synopsis

2025-01-10 15:47:30
love.audio.pause
  • References/Game Development/LÖVE/love.audio

love.audio.pause Pauses currently played Sources. Function This

2025-01-10 15:47:30