ParticleSystem:setSize
  • References/Game Development/LÖVE/love.graphics/ParticleSystem

ParticleSystem:setSize Removed in LÖVE 0.8.0 It has been replaced with

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love.graphics.setStencilTest
  • References/Game Development/LÖVE/love.graphics

love.graphics.setStencilTest Available since LÖVE 0.10.0 Together with

2025-01-10 15:47:30
love.physics.getDistance
  • References/Game Development/LÖVE/love.physics

love.physics.getDistance Available since LÖVE 0.8.0 This function is not supported in earlier versions. Returns the two closest points between

2025-01-10 15:47:30
Source:clone
  • References/Game Development/LÖVE/love.audio/Source

Source:clone Available since LÖVE 0.9.1 This function is not supported in earlier versions. Creates an identical copy of the Source in the stopped

2025-01-10 15:47:30
love.graphics.getBlendMode
  • References/Game Development/LÖVE/love.graphics

love.graphics.getBlendMode Gets the blending mode. Function

2025-01-10 15:47:30
love.audio.getOrientation
  • References/Game Development/LÖVE/love.audio

love.audio.getOrientation Returns the orientation of the listener. Function Synopsis

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love.graphics.getShader
  • References/Game Development/LÖVE/love.graphics

love.graphics.getShader Available since LÖVE 0.9.0 It has been renamed from

2025-01-10 15:47:30
love.mouse.getCursor
  • References/Game Development/LÖVE/love.mouse

love.mouse.getCursor Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets the current Cursor.

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Body:setActive
  • References/Game Development/LÖVE/love.physics/Body

Body:setActive Available since LÖVE 0.8.0 This method is not supported in earlier versions. Sets whether the body is active in the world.

2025-01-10 15:47:30
MouseJoint:setTarget
  • References/Game Development/LÖVE/love.physics/Joint/MouseJoint

MouseJoint:setTarget Sets the target point. Function Synopsis

2025-01-10 15:47:30