Thread:start Available since LÖVE 0.7.0 This function is not supported in earlier versions. Starts the thread. Beginning with version
love.physics.newBody Creates a new body. There are three types of bodies. Static bodies do not move, have a infinite mass, and can be used for level boundaries.
ParticleSystem:setParticleLifetime Available since LÖVE 0.9.0 It has been renamed from
Source:pause Available since LÖVE 0.7.0 This function is not supported in earlier versions. Pauses the Source. Function
Body:getAngle Get the angle of the body. The angle is measured in radians.
love.window.getFullscreen Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets whether the window is fullscreen
Body:applyAngularImpulse Available since LÖVE 0.8.0 This method is not supported in earlier versions. Applies an angular impulse to a body.
love.graphics.setShader Available since LÖVE 0.9.0 It has been renamed from
enet.peer:receive Attempts to dequeue an incoming packet for this
love.physics.newMotorJoint Available since LÖVE 0.9.0 This function is not supported in earlier versions. Creates a joint between two bodies
Page 69 of 100