love.graphics.shear Available since LÖVE 0.8.0 This function is not supported in earlier versions. Shears the coordinate system. In
Body:applyTorque Apply torque to a body. Torque is like a force that will change the angular velocity (spin) of a body. The effect will depend on the rotational inertia a body has
Body:getAngularDamping Gets the Angular damping of the Body The angular damping is the rate of decrease of the angular velocity over time: A spinning body with no damping and
Joystick:getGamepadAxis Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets the direction of a virtual gamepad
love.graphics.discard Available since LÖVE 0.10.0 This function is not supported in earlier versions. Discards (trashes) the contents of the
Joint:setUserData Available since LÖVE 0.9.2 This method is not supported in earlier versions. Associates a Lua value with the Joint. To
(File):isOpen Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets whether the file is open.
Body:getLocalPoint Transform a point from world coordinates to local coordinates. Function Synopsis
Source:pause Available since LÖVE 0.7.0 This function is not supported in earlier versions. Pauses the Source. Function
enet.host:destroy Destroys the host structure and closes all
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