love.graphics.isWireframe
  • References/Game Development/LÖVE/love.graphics

love.graphics.isWireframe Available since LÖVE 0.9.1 This function is not supported in earlier versions. Gets whether wireframe mode is used

2025-01-10 15:47:30
love.draw
  • References/Game Development/LÖVE/love

love.draw Callback function used to draw on the screen every frame. Function Synopsis

2025-01-10 15:47:30
love.filesystem.getRequirePath
  • References/Game Development/LÖVE/love.filesystem

love.filesystem.getRequirePath Available since LÖVE 0.10.0 This function is not supported in earlier versions. Gets the filesystem paths that

2025-01-10 15:47:30
Shape:setFilterData
  • References/Game Development/LÖVE/love.physics/Shape

Shape:setFilterData Removed in LÖVE 0.8.0 This function is not supported in that and later versions. Sets the filter data for a Shape. Info stolen

2025-01-10 15:47:30
love.timer.sleep
  • References/Game Development/LÖVE/love.timer

love.timer.sleep Pauses the current thread for the specified amount of time. This function causes the entire thread to pause for the duration of the sleep. Graphics will

2025-01-10 15:47:30
ImageData:mapPixel
  • References/Game Development/LÖVE/love.image/ImageData

ImageData:mapPixel Transform an image by applying a function to every pixel. This function is a higher order function. It takes another function as a parameter, and calls it once for

2025-01-10 15:47:30
ParticleSystem:clone
  • References/Game Development/LÖVE/love.graphics/ParticleSystem

ParticleSystem:clone Available since LÖVE 0.9.1 This function is not supported in earlier versions. Creates an identical copy of the ParticleSystem

2025-01-10 15:47:30
ParticleSystem:getRadialAcceleration
  • References/Game Development/LÖVE/love.graphics/ParticleSystem

ParticleSystem:getRadialAcceleration Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets the radial acceleration

2025-01-10 15:47:30
love.graphics.point
  • References/Game Development/LÖVE/love.graphics

love.graphics.point Removed in LÖVE 0.10.0 It has been replaced by

2025-01-10 15:47:30
Body:getLocalVector
  • References/Game Development/LÖVE/love.physics/Body

Body:getLocalVector Transform a vector from world coordinates to local coordinates. Function Synopsis

2025-01-10 15:47:30