ScaleManager#setGameSize()

setGameSize(width, height)

Set the actual Game size.
Use this instead of directly changing game.width or game.height.

The actual physical display (Canvas element size) depends on various settings including

  • Scale mode
  • Scaling factor
  • Size of Canvas's parent element or CSS rules such as min-height/max-height;
  • The size of the Window
Parameters
Name Type Description
width integer

Game width, in pixels.

height integer

Game height, in pixels.

Source code: core/ScaleManager.js (Line 881)
doc_phaser
2017-02-14 11:09:16
Comments
Leave a Comment

Please login to continue.