ScaleManager#setMinMax()

setMinMax(minWidth, minHeight, maxWidth, maxHeight)

Set the min and max dimensions for the Display canvas.

Note: The min/max dimensions are only applied in some cases

  • When the device is not in an incorrect orientation; or
  • The scale mode is EXACT_FIT when not in fullscreen
Parameters
Name Type Argument Description
minWidth number

The minimum width the game is allowed to scale down to.

minHeight number

The minimum height the game is allowed to scale down to.

maxWidth number <optional>

The maximum width the game is allowed to scale up to; only changed if specified.

maxHeight number <optional>

The maximum height the game is allowed to scale up to; only changed if specified.

Source code: core/ScaleManager.js (Line 996)
To Do:
  • These values are only sometimes honored.
doc_phaser
2017-02-14 11:09:16
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