setMinMax(minWidth, minHeight, maxWidth, maxHeight)
Set the min and max dimensions for the Display canvas.
Note: The min/max dimensions are only applied in some cases
- When the device is not in an incorrect orientation; or
- The scale mode is EXACT_FIT when not in fullscreen
Parameters
Name | Type | Argument | Description |
---|---|---|---|
minWidth | number | The minimum width the game is allowed to scale down to. | |
minHeight | number | The minimum height the game is allowed to scale down to. | |
maxWidth | number | <optional> | The maximum width the game is allowed to scale up to; only changed if specified. |
maxHeight | number | <optional> | The maximum height the game is allowed to scale up to; only changed if specified. |
- Source code: core/ScaleManager.js (Line 996)
- To Do:
-
- These values are only sometimes honored.
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