destroy(destroyChildren) Destroy this Graphics instance. Parameters Name Type Argument Default Description destroyChildren boolean <optional> true Should every child of this object have its destroy method called? Source code: gameobjects/Graphics.js (Line 139)
game : Phaser.Game A reference to the currently running Game. Source code: core/FlexGrid.js (Line 26)
destroy() Destroys this DeviceButton, this disposes of the onDown, onUp and onFloat signalsand clears the parent and game references. Source code: input/DeviceButton.js (Line 279)
alpha : number The alpha value of the group container. Inherited From Phaser.Group#alpha Source code: core/Group.js (Line 3003)
timeDown : number A timestamp representing when the Pointer first touched the touchscreen. Source code: input/Pointer.js (Line 269)
trim :Rectangle The texture trim data. Inherited From PIXI.Texture#trim Source code: pixi/textures/Texture.js (Line 63)
name : string A name for this group. Not used internally but useful for debugging. Inherited From Phaser.Group#name Source code: core/Group.js (Line 49)
deadzone : Phaser.Rectangle Moving inside this Rectangle will not cause the camera to move. Source code: core/Camera.js (Line 59)
getLocalBounds() → {Rectangle} Retrieves the non-global local bounds of the displayObjectContainer as a rectangle without any transformations. The calculation takes all visible children into consideration. Returns Rectangle - The rectangular bounding area Inherited From PIXI.DisplayObjectContainer#getLocalBounds Source code: pixi/display/DisplayObjectContainer.js (Line 437)
moveDown(child) → {any} Moves the given child down one place in this group unless it's already at the bottom. Parameters Name Type Description child any The child to move down in the group. Returns any - The child that was moved. Inherited From Phaser.Group#moveDown Source code: core/Group.js (Line 969)
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