image(x, y, key, frame) → {Phaser.Image}
Create a new Image object. An Image is a light-weight object you can use to display anything that doesn't need physics or animation.It can still rotate, scale, crop and receive input events. This makes it perfect for logos, backgrounds, simple buttons and other non-Sprite graphics.
Parameters
Name Type Argument Description x number X position of the image. y number Y position of the image. key string | Phaser.RenderTexture | PIXI.Texture T