debug(x, y, debugBodies)
Uses Game.Debug to draw some useful information about this Weapon, including the number of bulletsboth in-flight, and available. And optionally the physics debug bodies of the bullets.
Parameters
Name Type Argument Default Description x integer <optional> 16 The coordinate, in screen space, at which to draw the Weapon debug data. y integer <optional> 32 The coordinate, in screen space, at which to draw the Weapon debug data. debugBodies boolean