new RotationalSpring(world, bodyA, bodyB, restAngle, stiffness, damping)
Creates a rotational spring, connecting two bodies. A spring can have a resting length, a stiffness and damping.
Parameters
Name Type Argument Default Description world Phaser.Physics.P2 A reference to the P2 World. bodyA p2.Body First connected body. bodyB p2.Body Second connected body. restAngle number <optional> The relative angle of bodies at which the spring is at rest. If not given, it