Signal#has()

has(listener, context) → {boolean} Check if a specific listener is attached. Parameters Name Type Argument Description listener function Signal handler function. context object <optional> Context on which listener will be executed (object that should represent the this variable inside listener function). Returns boolean - If Signal has the specified listener. Source code: core/Signal.js (Line 218)

Keyboard#game

game : Phaser.Game Local reference to game. Source code: input/Keyboard.js (Line 26)

SpriteBatch#enableBody

enableBody : boolean If true all Sprites created by, or added to this group, will have a physics body enabled on them. If there are children already in the Group at the time you set this property, they are not changed. The default body type is controlled with physicsBodyType. Inherited From Phaser.Group#enableBody Source code: core/Group.js (Line 208)

RequestAnimationFrame#isRAF()

isRAF() → {boolean} Is the browser using requestAnimationFrame? Returns boolean - Source code: utils/RequestAnimationFrame.js (Line 162)

Rope#getBounds()

getBounds(matrix) → {Rectangle} Returns the bounds of the mesh as a rectangle. The bounds calculation takes the worldTransform into account. Parameters Name Type Description matrix Matrix the transformation matrix of the sprite Returns Rectangle - the framing rectangle Inherited From PIXI.Strip#getBounds Source code: pixi/extras/Strip.js (Line 405)

RandomDataGenerator#integer()

integer() → {number} Returns a random integer between 0 and 2^32. Returns number - A random integer between 0 and 2^32. Source code: math/RandomDataGenerator.js (Line 148)

Particles.Arcade.Emitter#children

[readonly] children : Array.<DisplayObject> [read-only] The array of children of this container. Type Array.<DisplayObject> Inherited From PIXI.DisplayObjectContainer#children Source code: pixi/display/DisplayObjectContainer.js (Line 17)

Particles.Arcade.Emitter#particleAnchor

particleAnchor : Phaser.Point When a particle is created its anchor will be set to match this Point object (defaults to x/y: 0.5 to aid in rotation) Source code: particles/arcade/Emitter.js (Line 161)

Bullet#removeChildren()

removeChildren(beginIndex, endIndex) Removes all children from this container that are within the begin and end indexes. Parameters Name Type Description beginIndex Number The beginning position. Default value is 0. endIndex Number The ending position. Default value is size of the container. Inherited From PIXI.DisplayObjectContainer#removeChildren Source code: pixi/display/DisplayObjectContainer.js (Line 213)

Point#x

x : number The x value of the point. Source code: geom/Point.js (Line 26)