contains(child) → {Boolean} Determines whether the specified display object is a child of the DisplayObjectContainer instance or the instance itself. Parameters Name Type Description child DisplayObject - Returns Boolean - Inherited From PIXI.DisplayObjectContainer#contains Source code: pixi/display/DisplayObjectContainer.js (Line 449)
game : Phaser.Game A reference to the currently running Game. Source code: particles/Particles.js (Line 19)
height : number The height of the displayObjectContainer, setting this will actually modify the scale to achieve the value set Inherited From PIXI.DisplayObjectContainer#height Source code: pixi/display/DisplayObjectContainer.js (Line 600)
outOfBoundsKill : boolean If this and the checkWorldBounds property are both set to true then the kill method is called as soon as inWorld returns false. Inherited From Phaser.Component.InWorld#outOfBoundsKill Source code: gameobjects/components/InWorld.js (Line 106)
context :HTMLCanvasElement The context of the canvas element that the text is rendered to. Source code: gameobjects/Text.js (Line 91)
[readonly] children : Array.<DisplayObject> [read-only] The array of children of this container. Type Array.<DisplayObject> Inherited From PIXI.DisplayObjectContainer#children Source code: pixi/display/DisplayObjectContainer.js (Line 17)
[static] ALIGN_RIGHT : string Align each line of multi-line text to the right. Source code: gameobjects/RetroFont.js (Line 189)
update() This is called automatically after the State.update, but before particles or plugins update. Source code: core/Stage.js (Line 156)
pixels :Uint32Array An Uint32Array view into BitmapData.buffer. Source code: gameobjects/BitmapData.js (Line 94)
data :Uint8ClampedArray A Uint8ClampedArray view into BitmapData.buffer.Note that this is unavailable in some browsers (such as Epic Browser due to its security restrictions) Source code: gameobjects/BitmapData.js (Line 84)
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