ParticleSystem:getBufferSize Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets the maximum number of particles
love.timer.getTime Returns the value of a timer with an unspecified starting time. This function should only be used to calculate differences between points in time, as the starting time of
maxLevels : number Used by the QuadTree to set the maximum number of iteration levels.
destroy() Destroys the filter and removes it from the filter stack. Source code:
anchor :Point The anchor sets the origin point of the texture.The default is 0,0 this means the texture's origin is the top
enableAABB(object, children) This will create a Ninja Physics AABB body on the given game object. Its
game : Phaser.Game Local reference to game.
autoCull : boolean A Game Object with autoCull set to true will check its bounds against the World Camera every frame
new Keyboard(game) The Keyboard class monitors keyboard input and dispatches keyboard events. Note: many keyboards are
onEndContact : Phaser.Signal This Signal is dispatched
Page 69 of 100