PixelEffect:send Available since LÖVE 0.8.0 This function is not supported in earlier versions. Sends one or more values to a special (extern)
forceOrientation(forceLandscape, forcePortrait) Force the game to run in only one orientation. This
resetCursor(index) → {any} Sets the group cursor to the first child
previous() → {any} Moves the group cursor to the previous (lower) child in the group. If
retroFont(font, characterWidth, characterHeight, chars, charsPerRow, xSpacing, ySpacing, xOffset
[readonly] duration : number The duration of the video in seconds.
timestamp(min, max) → {number} Returns a random timestamp between min and max, or between the beginning
create() create is called once preload has completed, this includes the loading of any assets from the Loader.If you don't have
make : Phaser.GameObjectCreator
SpriteBatch:set Available since LÖVE 0.8.0 This method is not supported in earlier versions. Changes a sprite in the batch. This requires the
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