ParticleSystem:getBufferSize
  • References/Game Development/LÖVE/love.graphics/ParticleSystem

ParticleSystem:getBufferSize Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets the maximum number of particles

2025-01-10 15:47:30
love.timer.getTime
  • References/Game Development/LÖVE/love.timer

love.timer.getTime Returns the value of a timer with an unspecified starting time. This function should only be used to calculate differences between points in time, as the starting time of

2025-01-10 15:47:30
Physics.Ninja#maxLevels
  • References/Game Development/Phaser/Ninja Physics/Physics.Ninja

maxLevels : number Used by the QuadTree to set the maximum number of iteration levels.

2025-01-10 15:47:30
WebGLFilterManager#destroy()
  • References/Game Development/Phaser/PIXI/PIXI.WebGLFilterManager

destroy() Destroys the filter and removes it from the filter stack. Source code:

2025-01-10 15:47:30
Button#anchor
  • References/Game Development/Phaser/Display/Button

anchor :Point The anchor sets the origin point of the texture.The default is 0,0 this means the texture's origin is the top

2025-01-10 15:47:30
Physics.Ninja#enableAABB()
  • References/Game Development/Phaser/Ninja Physics/Physics.Ninja

enableAABB(object, children) This will create a Ninja Physics AABB body on the given game object. Its

2025-01-10 15:47:30
Physics.P2#game
  • References/Game Development/Phaser/P2 Physics/Physics.P2

game : Phaser.Game Local reference to game.

2025-01-10 15:47:30
Graphics#autoCull
  • References/Game Development/Phaser/Graphics/Graphics

autoCull : boolean A Game Object with autoCull set to true will check its bounds against the World Camera every frame

2025-01-10 15:47:30
Keyboard#Keyboard
  • References/Game Development/Phaser/Input/Keyboard

new Keyboard(game) The Keyboard class monitors keyboard input and dispatches keyboard events. Note: many keyboards are

2025-01-10 15:47:30
Physics.P2#onEndContact
  • References/Game Development/Phaser/P2 Physics/Physics.P2

onEndContact : Phaser.Signal This Signal is dispatched

2025-01-10 15:47:30