Shape:testPoint This is particularly useful for mouse interaction with the shapes. By looping through all shapes and testing the mouse position with this function, we can find which shapes
Source:setPosition Available since LÖVE 0.7.0 This function is not supported in earlier versions. Sets the position of the Source. Please note
Source:getPosition Available since LÖVE 0.7.0 This function is not supported in earlier versions. Gets the position of the Source.
outOfCameraBoundsKill : boolean If this and the autoCull property are both set to true, then the kill
Fixture:setUserData Available since LÖVE 0.8.0 This method is not supported in earlier versions. Associates a Lua value with the fixture.
love.physics.newWeldJoint Available since LÖVE 0.8.0 This function is not supported in earlier versions. Creates a constraint joint between
texture : PIXI.Texture The texture that the
<static> blendAverage(a, b) → {integer} Takes the average
ParticleSystem:isActive Checks whether the particle system is actively emitting particles. Function Synopsis
Shape:getBoundingBox Removed in LÖVE 0.8.0 This function is not supported in that and later versions. Gets the bounding box of the shape. This
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