love.graphics.setColorMask Available since LÖVE 0.9.0 This function is not supported in earlier versions. Sets the color mask. Enables or disables
canvas :HTMLCanvasElement The canvas to which Debug calls draws. Source code:
scaleMin : Phaser.Point The minimum scale this Game
getTileBelow(layer, x, y) Gets the tile below the tile coordinates given.Mostly used as an internal function by calculateFaces
new Sinusoidal() Sinusoidal easing. Source code:
Contact:getFixtures Available since LÖVE 0.9.2 This function is not supported in earlier versions. Gets the two
loadRender() loadRender is called during the Loader process. This only happens if you've set one or more assets to load in the preload
frameData : Phaser.FrameData The FrameData
love.mouse.setGrab Removed in LÖVE 0.9.0 It has been renamed to
quadraticCurveTo(cpX, cpY, toX, toY) → {PIXI.Graphics}
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